From the game "Teenage Lawnmower" by Robinson Technology
The approximately 1,500 teams and individuals involved with indie game development are as diverse as the games themselves. Some are in the business to make it big by selling their title or talent to a major game publisher. Others, including an ever-increasing number of developers with experience in larger companies, cherish the freedom of doing what they please.
"I see a lot more people with really solid, big game development making the leap," said David Nixon, executive producer at RealOneArcade, an online game portal. "It’s why they got into game development in the first place."
Dexterity president Steve Pavlina once worked in commercial game development. "With game budgets larger and teams larger, developers can feel like a cog in the machine," he said. "They feel like there is no room for creativity. So yes, there’s a move to go back to the roots."