Played through the "Dead Air" campaign tonite in L4D. My first impression as I started this campaign was "How did we get inside a greenhouse??" But whatever. I felt this campaign was briefer but more intense than the previous two. The city parts pretty much felt like the city parts of No Mercy, but the construction and airport parts were just nuts. I guess the city part would have felt more intense if I hadn't played the crane bit in survival mode before. It was actually fairly easy because of that. The graffiti in the safe rooms is starting to get really hilarious, with its "WE ARE THE REAL MONSTERS" and "government/aliens made the infection" quips.
In the construction area, Zoey startled the witch while we were under a horde attack AND the Director was feeling bored, so it was like a double horde attack. Needless to say, the witch tore her to pieces long before we could get to her. Speaking of witches, I usually carry a pipebomb but somewhere in the city I found a witch we couldn't go around while I was carrying a molotov. Now THAT'S the way to kill a witch! Since I prefer the assault rifle, burning the witch is the obvious tactic. (Unlike tanks, who get faster when set on fire, witches get slow.)
The finale is nuts. The previous finales at least had some kind of structure to channel the horde around, giving you a chance. Sitting in the middle of a runway? Fuggedaboutit! The trucks and stuff basically do you no good at all. They're just cover for the horde, so you can't see them coming as easily. I was constricted twice, downed twice, sent flying by the tank once, and gave up in total disgust on the mounted gun (which is worse than useless here).
Oh yeah, you can bet I had the crosshairs on the bots as I stood next to the back of the airplane. It still took them several seconds longer than I would have expected to come running over, but they at least did it this time. Good bots - I won't cap you in the dome if you don't do stupid crap like running away from our only chance of survival. ;]
Blood Harvest looks nutty. Can't wait to see if the Director decides to put a witch or tank on that suspension bridge...