October 20th, 2009

ronin

Uncharted 2's creative director on why video games are harder than movies.


The game is being positively compared to lots of recent adventure movies. Could your team make a movie?

We probably could. And honestly - and I’m sure I’m being completely foolish to say so - but in some ways I think it would be a lot easier. What we do is so complicated. People have made analogies before - it's like you're trying to shoot a movie while inventing the movie camera. We have to write these game engines to make the game do what it does. An industry like film, where there’s some new technologies but a lot of it is working in very familiar territory, there’s a formula they can use. Whereas we’re right out on the bleeding edge all the time.


http://nymag.com/daily/entertainment/2009/10/uncharted_2_creative_director.html?mid=agenda--20091020