Mirror's Edge was announced almost a year ago and has slipped quitely under radar until now! It's powered by Unreal Engine 3, in addition to a new lighting solution developed by EA Digital Illusions CE (DICE). The video of the gameplay shows a clean, brightly coloured, and realistic enviornment. You can do things such as wall-running, climbing up sides of buildings, leaping long distances, and much more. The game trailer of real gameplay footage shows how freely the main character, Faith, moves.
Despite that most first person games are shooters, it's stressed that even though your character can hold weapons, it's an action adventure and not designed as a true shooter. "The focus isn't on the gun, it's on the person." O'Brien stresses. Combat in Mirror's edge takes a back seat as you attempt to find the fastest/best route through the games environments. Carrying a weapon will slow Faith down, so the player will have to make decisions when to carry a weapon, and depending on the weapon it might even hinder the way she moves.
Gameplay footage: http://www.gametrailers.com/player/33585.html
This is a great concept for a video game. I hope the execution is as good as the inspiration. The gameplay footage does look good.